![]() All of these materials would have the same implications as dirt regarding how they react to being placed on a different world with different native materials of a given type. It would apply to ALL materials mined from a particular planet. Why does the color matter especially since we know there will be a paint gun.Īs I said earlier, however, this goes beyond just dirt. There are many people citing inventory management issues as a reason why dirt should do this. This discussion is about whether or not dirt from one planet should become "generic" dirt once mined, it's original color forgotten and once placed on another world, simply auto-matches the native dirt. There is another angle that we're missing here. So, I'm with keeping dirt it's natural color in inventory, even if it means different stacks. Plus, we can STILL paint dirt different colors if we want to. If you go from planet to planet in a short amount of time, then you're kind of wasting fuel. It's not like you will wind up with different stacks of dirt from just one planet. After all, you're usually going to stay on each planet for a while. Yes, different stacks of dirt depending on it's color. well, maybe dirt should keep it's native color, even in inventory. Since we have a whole inventory bag dedicated to minerals and dirt and such. On the other side of the coin, it wouldn't make much sense if it did. Reasons were for inventory clutter and all that.īut, what if I place that generic dirt down somewhere? Should it automatically change to match the color of the natural dirt on the planet? It would look ugly if it didn't. I originally posted that I wanted dirt to go into a generic dirt color stack in my inventory. Make it an option server-side (Or on the client if single-player.) That all dirt stacks and doesn't keep it's original properties, my only worry is that's a monumental amount of work on the coders part, so I'd understand if they didn't go for the idea that Juxtor proposed. In the end, my vote is on diversity, as it often is on these forums. If we're allowed to transport animals and monsters? You can go all out in doing this. You can re-create a mini-biome of that world. Maybe I want to make a museum on my home world, of every planet I visited to this point? Maybe if I am stupid enough to try to settle on a TL100 planet, I want to make that Newbie Museum, of every planet I stayed on for any length of time between Tier 1 and Tier (Insert highest here at the time I achieve that.) This way when friends come to my world and see it they are like "Dude.I remember that planet! Holy crap!" because with Juxtor's idea it's not just dirt, it'll be rocks etc as well. The idea Juxtor came up with? Labeling it by planet? I fucking love that idea, you have 100 stacks of dirt in your inventory? Why.? If we're still allowed to pain it, just keep your fullest stack and dump the rest? That's an easy solution it's like when you go strip-mining in Minecraft, do you keep all the cobblestone you find? You probably start tossing it when your inventory is full and there's iron infront of you. I realize some people dislike the idea of having 100 different stacks of dirt, I don't. (Especially if you get into some of the mods that add 30+ biomes etc.) A friend of mine who is an aspiring artist does the same thing with us, finds all his materials the hard way and enjoys it, but he's also a gamer. I'd like to say you're a bit wrong here, we enjoy having to get the materials ourselves, we enjoy having to find and make the variety. ![]() Click to expand.As a Minecraft player, who still builds mega-structures in Survival, having a roommate who got half-way through making Midgard to a 1-1 scale until he found out he couldn't build high enough-in survival.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |